c# - What is the correct Resource.Load path? -


i'm trying load texture2d (.png) resource using resource.load. i've tried following path patterns:

assets/casesensitivepath/texturename casesensitivepath/texturename assets/casesensitivepath/texturename.png casesensitivepath/texturename.png 

every time, resource.load(path, typeof(texture2d)) returns null. code , error handling:

public class lazyresource<t> t : unityengine.object {      //path read-only     public string path { { return _path; } }     private string _path = "";     //whether not found warning thrown     //in case, further load attemts ommited , resource returns null...     public bool failed = false;     //constructor uses path first parameter     public lazyresource(string path) {         _path = path;     }     //cached resource     private t cache = null;      public t res     {                 {             //does not re-try if failed before             if (cache == null && !failed)             {                 //load proper type of resource                 cache = (t)resources.load(_path, typeof(t));                 //throw warning (once)                 if (cache == null)                 {                     debug.logwarning("icon not found @ '" + _path + "'!");                     failed = true;                 }             }             //can return null             return cache;         }     } } 

error:

icon not found @ 'textures/gui/build/egg'! unityengine.debug:logwarning(object) lazyresource`1:get_res() (at assets/worldobject/lazyresource.cs:28) actions.action:getmenuicon() (at assets/worldobject/action.cs:203) hud:drawactions(action[]) (at assets/player/hud/hud.cs:115) hud:drawordersbar() (at assets/player/hud/hud.cs:85) hud:ongui() (at assets/player/hud/hud.cs:63) 

what correct path load texture in unity3d project?

you don't need path. can type

resources.load<texture2d>("texturename"); 

if texturename in folder type:

resources.load<texture2d>("myfolder/texturename"); 

if want use resources.load need put resource in resource folder. how looks in editor.

enter image description here


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