c# - Creating restrictions on multiple objects that use joints -
i got problem little concept:
let's say, have 4 objects: 2 rectangles , 2 spheres. link 1 rectangle 1 sphere, using joint, 1 sphere rectangle, using joint.
then, put rotation (using simple constant force test it) on rectangle. how end this: simple rotating doublewheel:
the thing is, know want add last rectangle on top of 1 of spheres, , still have structure rotating, not last rectangle:
so, add rectangle sphere, using joint, , end this:
the thing second rectangle rotate too, , block whole structure (logically) when hits ground. not rotate keep moving, top of car isn't rotating wheels.
i tried use configurable joints put restrictions, didn't find worth. found linear limit, which, when put 100, block item rotating moving, falls , nothing..
does have idea ?
thanks in advance, regards, em
edit: still searching configurable joint, guess have trick x/y/zmotions..
Comments
Post a Comment