Variables in buttons in C# -


i have school project , i'm making game. here's code:

public partial class room2 : form {     public room2()     {         initializecomponent();          random rand1 = new random();            int32 t =6 ;         int32 fight = rand1.next(1, 11);          int32 j = 10;         label4.text = convert.tostring(10);          if (fight <= t)         {             label3.text = convert.tostring(j);         }         else         {             txtdialogbox.text = ("no fight in room");         }     }      private void attack_click(object sender, eventargs e)     {         random rand2 = new random();         int32 j = 10;         int32 attack = rand2.next(1, 4);         int64 y = 1;         int64 t = 10;         //opponents hp bar goes down 1         j --;          label3.text = convert.tostring(j);         // chance hp bar go down         if (attack >= y)         {             label4.text = convert.tostring(t);             t--;         }     }      } 

when put ints @ top (like told ) errors ("does not exist in current context") , found way me fix put in button.

you have take off few variable , declare them globally used methods.

that should this

public partial class form1 : form {     int32 t = 6;     int32 j = 10;     public form1()     {         initializecomponent();         random rand1 = new random();         int32 fight = rand1.next(1, 11);          label4.text = convert.tostring(j);          if (fight <= t)             label3.text = convert.tostring(j);         else             txtdialogbox.text = ("no fight in room");     }      private void attack_click(object sender, eventargs e)     {         random rand2 = new random();         int32 attack = rand2.next(1, 4);         int64 y = 1;         //opponents hp bar goes down 1         j--;          label3.text = convert.tostring(j);          // chance hp bar go down         if (attack >= y)         {             label4.text = convert.tostring(t);             t--;         }     } } 

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