three.js - Import Zip Files -


i'm using obj format, obj heavy download it, reason, upload obj files in zip, then, viewer unzip , call function objloader. know what's best way it? thanks, rafa

problem solved :

1) add jszip script page 2) goto objmtlloader.js (about line 33) , place these 10 lines uncompress zip (assuming file.zip contains file.obj) inside loader.load function

loader.load( url, function ( text ) {                    if (url.split('/').pop().split('.')[1] == 'zip'){                 //- uncompress url e.g.  http:// .... / ptero.zip -> ptero.obj -                      // zip should contain 1 file !                      // uncompression object                     var new_zip = new jszip();                       // uncompress                     new_zip.load(text);                      // single file name convention                     filename = url.split('/').pop().split('.')[0] + ".obj";                      // file content text                     text = new_zip.file(filename).astext();                 }                 //--------------------------------------------                  var object = scope.parse( text ); 

3) add these 2 lines in xhrloader in three.js loads binary when extension zip:

 three.xhrloader.prototype = {      constructor: three.xhrloader,      load: function ( url, onload, onprogress, onerror ) {          var scope = this;          var cached = scope.cache.get( url );          if ( cached !== undefined ) {              if ( onload ) onload( cached );             return;          }          var request = new xmlhttprequest();         request.open( 'get', url, true );           // ----------  zipped obj ------------         if ( url.split('.').pop() == 'zip')             request.responsetype = "arraybuffer";         //--------------------------------------          request.addeventlistener( 'load', function ( event ) {          scope.cache.add( url, this.response );          ... 

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