c# - How to get array of child objects contained in a GameObject -
i have gameobject in unity supposed serve container definitions.

i'd access object , retrieve def class instances (every object there instance of def general class).
so, if have gameobject instance, how can retrieve objects instances of specific class?
you can use gameobject.getcomponents<def>(); retrieve components of def type in gameobject.
more info in unity docs http://docs.unity3d.com/scriptreference/gameobject.getcomponents.html
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